Brent
07-11-2003, 11:14 AM
Are there any books or websites on the subject of solo2 course design?
I was wondering if a mathematical model exists for the designing of courses.
Why do people like to drive their cars around solo2 courses? I figure because it is fun. What makes it fun, what tickles your brain? I think it is because of the G forces attained. If this is true there should be a G force range we are targetting in our course design. Is their a formula using velocity, corner radius and angle that could be used to design course sections or variations of by changing entrance velocity, radius and angle. A computer program could be made to display these variations so that a lot's dimensions, where the start and stop boxes will be and the course time length could be entered and the program would diplay all the possible variations. Or not, just a thought. I know some of you guys are engineers and software gurus who would know more about this than me (sheetmetal installer).
I think a solo2 course is a lot like a roller coaster. You start at the top of a hill, accelerate down the hill, deccelerate up a hill and then accelerate sideways. Or you are in the start box, accelerate to the first gate, deccelerate, accelerate sideways The model and the software probably already exist for designing rollercoasters.
Anyway, I would like to absorb all the available info on course design. If you know of any please post.
I was wondering if a mathematical model exists for the designing of courses.
Why do people like to drive their cars around solo2 courses? I figure because it is fun. What makes it fun, what tickles your brain? I think it is because of the G forces attained. If this is true there should be a G force range we are targetting in our course design. Is their a formula using velocity, corner radius and angle that could be used to design course sections or variations of by changing entrance velocity, radius and angle. A computer program could be made to display these variations so that a lot's dimensions, where the start and stop boxes will be and the course time length could be entered and the program would diplay all the possible variations. Or not, just a thought. I know some of you guys are engineers and software gurus who would know more about this than me (sheetmetal installer).
I think a solo2 course is a lot like a roller coaster. You start at the top of a hill, accelerate down the hill, deccelerate up a hill and then accelerate sideways. Or you are in the start box, accelerate to the first gate, deccelerate, accelerate sideways The model and the software probably already exist for designing rollercoasters.
Anyway, I would like to absorb all the available info on course design. If you know of any please post.