View Full Version : Fear my mad designer skillz (warning: big pic)
I was bored so I decided to take a crack at designing a course for WOSCA's car park.
This is what I came up with.
http://publish.uwo.ca/~jmhoeber/images/autocross.gif
Hmm... Guess playing "Racing Destruction Set" on the Commie-64 as a kid religously doesn't qualify one to design good autocross tracks.
Maybe if someone robbed a construction site, we could get enough cones to make this course. :D
I am rather proud of the hexagon gate that you go through four times in three different directions though... :p
- J
LOL I just spent the last couple of hours doing the same thing :)
Keith-02Accord
10-22-2003, 10:58 AM
I wonder how many people would get a time in after 5 runs!
Can we say DNF :D
Marsh
10-22-2003, 11:51 AM
The sad thing is the 2nd solo-2 I ever did (a msco event) was at least that confusing and probably longer. We got 3 runs. My third was my only clean one.
andrew1984
10-22-2003, 01:02 PM
the biggest problem is that you overlap a path 6 times.
ChrisM
10-22-2003, 03:28 PM
Looks like fun... just make sure to bring a navigator.
AcidGord
10-22-2003, 06:47 PM
We had an event here that was even more confusing than that this summer. There was one gate you went through in different directions 6 times, 4 of them in one direction and depending on which 'lap' through the gate you went you took a different following gate. Holy DNF city.
It actually spawned a few arguments here because people sometimes lose sight of the fact that a course should be setup as a challenge to your driving skill, not a memory/navigational exercise.
MiG-29 Foxbat
10-22-2003, 07:34 PM
However, if you make the map public knowledge well in advance, then maybe, just maybe...it may just be one hell of an enjoyable event.
AcidGord
10-23-2003, 11:52 AM
This is true, course maps seem to mysitfy people here. In my two years of Soloing here I've seen a course map in advance once. :)
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